Props
Editing & Deleting Props
You can update a prop's name or description at any time. Changing the name is instant with no side effects. Changing the description triggers a new reference sheet generation.
Editing the name only
Click Edit on a prop and update the Name field, then click Save. This updates the prop's name in the database immediately — no reference sheet regeneration is triggered.
Update your scene descriptions after renaming
The prop is matched by name during scene validation. If you rename a prop, any panel descriptions that use the old name will no longer match it — future generations of those panels will lose the visual reference. Update your scene text to use the new name.
Panels that have already been generated are unaffected — they're static images and won't change.
Editing the description (triggers regeneration)
To update how the prop looks, edit the Description field and click Regenerate Sheet. This:
- Saves the new description to the database
- Clears the existing reference sheet
- Queues a new reference sheet generation using the updated description
The new sheet appears in the Props tab once generation is complete. Until then, the prop shows a "processing" state.
Re-generate panels after a sheet update
Panels that were already generated using the old sheet won't update automatically — they're finished images. If the new sheet looks significantly different, re-generate the affected panels once the new sheet is ready.
Manually regenerating the sheet
If you're happy with the description but want a fresh generation attempt — for example, if the first sheet didn't look right — click Regenerate Sheet without changing the description. This queues a new FAL.ai job using the same description and any reference image you originally uploaded.
Deleting a prop
Click the delete button on a prop in the Props tab. A confirmation dialog appears before anything is removed: "This will permanently remove [prop name] and its reference sheet."
Deletion permanently removes the visual reference
Panels already generated remain unchanged — they're finished images. But any panel you generate in the future that mentions this prop's name will no longer have the reference sheet. The AI will attempt to render it from your scene description alone, which typically produces an inconsistent or generic-looking result.
The prop's name will also no longer be recognized during scene validation — it will be treated as unrelated text, not a defined visual asset.
This cannot be undone. If you need the prop back, you'll have to recreate it and generate a new reference sheet from scratch.
Safe times to delete a prop:
- Test props you created but never used in any real panel
- Objects that only appeared in early panels and will never appear again
- Duplicate props created by accident
Edit instead of delete
If you want to change how a prop looks, edit the description and regenerate the sheet. Don't delete and recreate — editing preserves the prop's history and keeps its name matched across all existing scene descriptions.